• Post by Firelit

    In exchange for their services, companies pay them bounties for each vulnerability found. In this case, Valve is paying anywhere between 100USD and 3000USD, based on how critical the issue is. With the average bounty being paid out being between 350USD and 500USD.

    The introduction of lootboxes especially has been a major sticking point for members of the gaming community. While this practice has been going on for years, it has never been so egregious as it has gotten in the last year.

    It's that time of the year again, Blizzard hosted it's annual bonanza, Blizzcon, and there's news for almost everyone who enjoys Blizzard's catalog of games.. Continue reading

    Last week, Suntec City Convention Center played host to Gamestart 2017, Singapore's premiere annual gaming event.