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  • ACG Network Set for Spring 2019 Launch

    ACG Network will be introducing the world’s first digital contents blockchain platform in Spring 2019. The platform works on a crowdfunding model and is focused on the Anime, Comic and games industry. With this new platform, fans can contribute to projects they would like to see come to fruition; changing the traditional way of higher-ups in the industry being the sole decision maker. This service aims to give birth to new star creators, giving support, opportunities and cultivation to creators with passion.

    The platform will be opened to not only professional content organisations, but also individual creators. This will allow content creators to become owners and traders of their own content. Founding members from the ACG Network committee and management team, Shinichiro Maeda, Masuo Ueda and Katsuaki Kato will be present at the press conference in Singapore to speak.

    Shinichiro Maeda, the co-founder, is a former NIPPON TV(NTV) producer and leader of the production department. He is also the chief producer of the “Friday ROADSHOW!” department. Responsible for animation, TV drama, film production, and has repeatedly received the Cultural Foundation Award, the Japan Film and TV Producers Association Gold Flying Award and so on. Representative works include “Lupin III DEAD OR ALIVE”,”DNA2”etc.

    Director, coordinator of animation department is Masuo Ueda who is a legendary producer in Japanese animation industry. Mr. Ueda began his career at Nippon Sunrise in 1979, where he worked on many titles, including the Gundam series. In 2010, he became the president and CEO of A-1 Pictures, bringing major hit titles such as Sword Art Online and Space Brothers to fans across the globe. His works include “Mobile Suit Gundam III meets in the universe”, “The Milky Way Rafting”, and”City Hunter” and so on.

    Katsuaki Kato is the director, coordinator of the game department. He is the editor-in-chief of “Family Fami Talk”, COO of Famitsu Group, the main editor and maintains extensive contacts with producers and creative staff in the mainstream game industry in Japan. Participated in the creation of “Walker47”, a smartphone-oriented information platform launched by the KADOKAWA Group, and concurrently served as editor-in-chief and editorial director. Later, he participated in the new business of KADOKAWA・DWANGO and served as the editor-in-chief of the BO editorial department.



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